**A Game of thrones 2nd Edition**
WHY DID I BUY: Had many fond memories of 1st edition
PLAYS: 2
WHY DID I SELL: It didn’t see table often and took too long for what it is. Root filled my wargame niche better.
WOULD I STILL PLAY? Yes, in fact I played with the mother of dragons expansion. Wouldn’t own it though.
**Alexander the great**
WHY DID I BUY: Friend was moving and sold it cheap.
PLAYS: 0
WHY DID I SELL: It didn’t see table.
WOULD I STILL PLAY? Not really.
**Bang!**
WHY DID I BUY: Accessible game I played many years before had gotten a cheap national edition.
PLAYS: 3
WHY DID I SELL: It was too random and simplistic
WOULD I STILL PLAY? Not really.
**Barony**
WHY DID I BUY: I loved splendor from the same author and was looking for an area control game.
PLAYS: about 12 times.
WHY DID I SELL: It was a bit repetitive, even with the expansion.
WOULD I STILL PLAY? I guess.
**Catan**
WHY DID I BUY: I wanted an accessible game.
PLAYS: 2
WHY DID I SELL: Trading isn’t really my thing. and it’s a bit too light too.
WOULD I STILL PLAY? No.
**Checkpoint Charlie**
WHY DID I BUY: I wanted an accessible game with a niche mechanic.
PLAYS: 3
WHY DID I SELL: It’s a child’s game. But also bit too simplistic. Dobble and Red7 made for better things.
WOULD I STILL PLAY? No.
**Eldritch Horror**
WHY DID I BUY: It was pretty exciting to have a game like those old game book from the 80s
PLAYS: about 20 .
WHY DID I SELL: It’s so random for its duration. Surely you can optimize playing for some extent but most things are luck driven. MK and Spirit island are much better for a big adventure.
WOULD I STILL PLAY? No.
**Ethnos**
WHY DID I BUY: It looked like a fun replacement for Small World in the area control genre.
PLAYS: about 10 games.
WHY DID I SELL: It got stale.
WOULD I STILL PLAY? No.
**Evolution Climate**
WHY DID I BUY: I played the first game and enjoyed it.
PLAYS: about 15 games.
WHY DID I SELL: It has a boring kind of randomness for a medium length game.
WOULD I STILL PLAY? Yes.
**Fireteam Zero**
WHY DID I BUY: It looked quite cool for a dungeon crawler.
PLAYS: 7
WHY DID I SELL: I think the genre is better suited for digital games. I mean I enjoy Gauntlet a lot.
WOULD I STILL PLAY? Yes.
**Fives Tribes**
WHY DID I BUY: It seemed like a unique spatial puzzle.
PLAYS: about 10
WHY DID I SELL: I found it a bit boring and tiresome to play.
WOULD I STILL PLAY? No.
**Flash point Fire rescue**
WHY DID I BUY: I wanted a coop game that didn’t overstay it’s welcome. Bonus points for being family friendly.
PLAYS: about 5 times
WHY DID I SELL: I don’t really play family games that much. There really wasn’t much skill involved. It was sad to see it not played as often as it could.
WOULD I STILL PLAY? Yes.
**King of Tokyo**
WHY DID I BUY: Nostalgia from an imported version my friend had. To introduce my GF to games.
PLAYS: about 30-40 times
WHY DID I SELL: It got stale.
WOULD I STILL PLAY? No.
**King of New York**
WHY DID I BUY: I wanted to have something similar to the previous version with additional complexity
PLAYS: 4 times.
WHY DID I SELL: The added complexity wasn’t enough. In the end My gf and I played a lot of smash up instead.
WOULD I STILL PLAY? No.
**Magic the Gathering**
WHY DID I BUY: I was a kid.
PLAYS: about 200 games
WHY DID I SELL: That game is a cash grab. It was replaced by VTES. More recently it was replaced by Smash up.
WOULD I STILL PLAY? Maybe. But I would never buy it.
**Pandemic The cure**
WHY DID I BUY: I wanted a dice and coop game. Had played previously and got a decent price on it.
PLAYS: about 10
WHY DID I SELL: It got stale. I don’t really see much point in calling it a coop.
WOULD I STILL PLAY? Maybe. It’s a filler.
**Quarriors**
WHY DID I BUY: Had a good impression playing my friends’ copy about 3x.
PLAYS: 5
WHY DID I SELL: It felt boring. I think I have a love-hate relationship with dice games.
WOULD I STILL PLAY? Not really.
**San Juan**
WHY DID I BUY: Some nostalgia and seemed like a good low weight game to have. I still like Puerto Rico.
PLAYS: about 12 times.
WHY DID I SELL: I don’t really like low weight games as much. A bit too random too.
WOULD I STILL PLAY? Yes.
**Small World**
WHY DID I BUY: A great and accessible area control game with variable powers. That sounds like me.
PLAYS: about 15 times.
WHY DID I SELL: I played it a lot and no expansions were released in my country.
WOULD I STILL PLAY? Maybe.
**Three Cheers for the Master**
WHY DID I BUY: Got a cheap used copy from someone selling another game I bought.
PLAYS: 2.
WHY DID I SELL: Didn’t really like the gameplay.
WOULD I STILL PLAY? No.
**Xcom the board game**
WHY DID I BUY: Xcom hype. I was also looking for a coop.
PLAYS: 0
WHY DID I SELL: It didn’t hit the table. After I played mansions of madness it also became clear to me i wouldn’t really enjoy an app driven game.
WOULD I STILL PLAY? Maybe.
# Now for some notable games I kept:
**Argent the Consortium**
WHY DID I BUY: A set collection euro with high player interaction. And lots of variable powers.
DESCRIPTION: Win the election and become the new chief of a school of magic by building your influence over a council that values different things each game.
PLAYS: about 15 times.
GENRE OF GAME IT DETHRONES: Heavier Eurogames.
SOME OF MY GAMES IT REPLACED : San Juan, Evolution Climate, Five Tribes, Quarriors
**Root**
WHY DID I BUY: It’s an actual asymmetrical area control wargame
DESCRIPTION: Fight for domination in a forest with thematic factions of human-like animals.
PLAYS: 50+
GENRE OF GAME IT DETHRONES: Wargames, Area control.
SOME OF MY GAMES IT REPLACED : Small World, Ethnos, Game of Thrones, Evolution Climate
**Splendor**
WHY DID I BUY: It’s a direct engine builder with fun poker chips.
DESCRIPTION: Buy jewelry related business/industry during renaissance then use those to further your empire and sometime earn the favour of nobles.
PLAYS: 50+
GENRE OF GAME IT DETHRONES: Light Euro engine builders.
SOME OF MY GAMES IT REPLACED : San Juan.
**Spirit Island**
WHY DID I BUY: It’s like Mage Knight, but actually multiplayer. It has an interesting map, strategy depth and the journey of power progression. Highly Modular.
DESCRIPTION: Be a spirit and use elemental powers to stop invaders from colonizing your island.
PLAYS: 700+
GENRE OF GAME IT DETHRONES: All cooperative games.
SOME OF MY GAMES IT REPLACED : Pandemic the Cure, Flashpoint Fire Rescue , Eldritch Horror, Fireteam Zero, Dragon Quest.